#game-development
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Silent asynchronicity is good until you misuse it badly! · 1AM is never a good time to get a stack overflow. Especially if your code is so simple that...
I have a very old love towards roguelikes. I also have a new love towards soulslikes. These two have similar names, but let's go deeper... · I keep...
Another year rolls around, February rolls into March, and another Seven Day Roguelike Challenge is upon us! Let's see what we've learned this year! ·...